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Covenant

Elite: These things are STRONG! They are very good in battle. They have High-Tech armor and a rechargeable shield. They use the Plasma Rifle most of all or whatever the Covenant uses. There are Stealth types. They are damn near invisible w/ it on too. There is another kind of Elite that carrys a Plasma sword. They can also be invisibe but the sword isnt. The Blue Elites are the weakest, The Red are Medium, and the Yellows are the strongest! If you throw a sticky Grenade at them, They will yell and charge at you! So get out of the way!

Grunt: These are the weakest things in the Covenant Race. They travel in packs and stay close to more powerful Allies. They use the Plasma Pistol most of the time. The Gray-armored Spec-Ops Grunts carry a weapon very much like the Fuel Rod Gun!!! They are easily powered over tho. If you kill a Spec-Op Grunt w/ the similar Fuel Rod Gun, they will drop a grenade and destroy the weapon.

Hunter: The Most Powerful Part of the Covenant Race. They have a special armor that cannot be pierced by Human or Covenant Weapons. But you can kill them. They have an orange spot at the back of their neck or back. Shoot at that. They carry the Fuel Rod Gun connected to a Powerful Shield. They will use that shield as a Melee Weapon if you get to close. If you get a clean shot at a Hunter's Orange back you can put it down with a Single pistol shot.

Jackal: These little things have a good sense of sight, hearing, and smell. They tend to be scouts and assassins for the Covenant forces. They mostly use the Plasma Pistol. They also carry a Strong Energy Shield to help w/ thier physical weakness. They normally just charge the pistol up and shoot in Long Range or in Short Range they hide behind their shields and shoot around them.

Flood

Infection Form(Poppers): These little things will do no harm to you alone. In swarms, they could do some damage if you dont take action. If you shoot one of them and they pop, they could start a chain reaction. They have no weapons.

Combact Form: These things are powerful. They use whatever weapon they can get their "hands" on. They can get their limbs removed and still charge at you. They can come back to life basically. You can shoot them down and they will pop up after a few seconds so watch out for that. The Shotgun is the best to use on them. So be sure to carry one of those around from now on.

Carrier Form- These things are ticking time bombs basically. They can cause massive damage almost compared to a grenade. If you see them swell up or trip, RUN FOR IT. They dont use any weapons

ForeRunners

Sentinel: These float around and shoot a laser beam at you. Just knock them down w/ whatever you got.

Most of the text up there came from my knowledge or Halo: Strategy Guide from Prima

Halo