Welcome to the Halo 2 portion of MtDewXbox.
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Click Here For The Skulls FAQ!
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Halo 2 Secrets!
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Multiplayer Games
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Now this probably isnt a secret anymore but you can unlock a Multiplayer Level called
Foundation. If you have Xbox Live, you get this automatically but if you dont, this is
how to get it. Start the level "The Great Journey" over and when you get to the banshee,
do every trick for it. Hold A and press the joystick up, left, and right. Then when you
finish the level, you should have Foundation.
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Enemies
Unggoy(Grunt) - Stout and numerous, the Unggoy long have been the lifeblood of our Covenant's infantry.
They will obey any order in the service of their duty and fight well with plasma pistol, turret, or
in vehicles. Unggoy will as ever fight with their comrades the Kig-yar, and obey the directives of the Sangheile.
Kig-Yar(Jackal) - Slight of build as they are, the Kig-yar remain a valuable fighting force. Excellent shots, and with their
shields nearly invulnerable, the Kig-yar offer a great tactical advantage in ground combat. Faster and taller than the Unggoy, they complement each other very well.
Lekgolo(Hunter) - The Lekgolo pairs are simply too large to be deployed in many circumstances on this crampd sewer of a world, and so they will be given specialized missions. We will station them at defensive points as we gain terrority, and bring them in for heavy destruction. Their fuel rod guns and sheer ability to inspire fear will be invaluable.
Sangheili(Elite) - The Sangheili will be deployed across every rank, from simple soldier to Elite Commander. They thrist for Human blood and vengeance for the atrocity at Halo, and their loyalty is unquestioned. Excellent infantrymen and superb commanders, the Sangheili are proficent with the most weapons and vehicle systems.
Jiralhanae(Brute) - The Jiralhanae are endowed with prodigious physical strength, and their simian origin makes them ideal for missions in any enviroment. We shall deploy them against Humans in the same instances as the Sangheili, but we may also give the Jirhanae some increaded security responsibilities in this conflict.
Yanme'e(Buggers) - Suited for flight and fighting in this planet's gravity, the Yanme'e will be a valuable inclusion to our forces. The Humans are unused to fighting aerial infantry. The Yanme'e will use their ability to fly to gain ground and provide accurate cover fire for other troops.
Prophets - Our guiding light and the directors of our purpose. They are father to the children of our Covenant, and they will lead us to truth and to perfection. The Prophets of Truth, Mercy, and Regret will navigate us through the task that awaits us.
Covenant Weapons
Plasma Pistol(dual wield)
Plasma Rifle(dual wield)
Needler(dual wield)
Brute Plasma Rifle(dual wield)
Covenant Carbine
Particle Beam Rifle
Brute Shot
Covenant Energy Sword
Fuel Rod Gun
Plasma Grenade
Human Weapons
M6C Pistol(dual wield)
BR55 Rifle
M9/Caseless Sub Machine Gun(dual wield)
S2 AM Sniper Rifle
M19 SSM Rocket Launcher
M90 Shotgun
M9 HE-DP Fragmentation Grenade