Unamed Skull
Difficulty: Legendary Level: Armory Word: No words apear Effect: Unknown. May make enemies more aware of your location. Status: Confirmed
At the begining of the level, after you power your shields for the first time, the Sarge shows up on an Elevator. Wait in the room until the Sarge starts berating you, telling you to get into the elevator. You MUST wait for him to say "Would it help if I said please?" Once he says this, get in the elevator, and go down to the tram. Get on the tram, and face towards the INSIDE of the building. Press up against the glass doors towards the inside of the building. You should hold 'X' down, and you should pick up the skull. It's on a stack of green crates, near the end of the tram ride. --------------------------
Thunderstorm Skull Difficulty: Legendary Level: Cairo Station Word: Thunderstorm Effect: All Covenant enemys become Spec-Ops Status: Confirmed
After you take out the second room of covenant boarding the ship, the game says "Priority Shift". Shortly after this you will go to the armory where you will have to take out a couple of Elites. The next room is "Commons B.01". Clear out all of the enemies on the ground floor and the Grunts in the far landing that are manning the plasma turret. Once you've cleared the room, look towards the outside -- literally out into space. You should see the dual tram tracks, and some diagonal supports holding up the tram tracks. You'll also note that the diagonal supports in the center are close together. One of those supports goes down the side of the wall near where one of the glass railings is. You can jump on the post for the glass railing and jump up onto the diagonal railing. From here, jump to the tram track and follow it all the way down towards the door you originally came in. You should see a landing with a trash can. The skull is in/under this trash can. Simply walk up to the trash can and hold X to pick up the skull. -----------------------------
Blind Skull Difficulty: Any Level: Outskirts Word: Blind Effect: No HUD or weapons on screen Status: Confirmed
As soon as the level starts your vision will be blurry. Directly ahead of you there is a hallway with a flashing light. Enter the hallway, turn around, and look up There will be a horizontal flashing halogen light. Jump to it. Then turn right and crouch jump to the roof. Then turn right again and there is a long passageway with some ammo, grenades, and the Blind skull. ---------------------------------
Right after you exit from the underground highway, you'll come to a large open-air circular room with a handful of Jackal snipers and some Elites. The quickest way to get safely to the skull is to get the next checkpoint by jumping into the Warthog and letting the marine drive you to the next area. Jump out of the jeep and backtrack to the large room, and clear the area. You will see a large semi-circlular beam going from one of the main platforms that goes from the ground up to the top of the two towers. Do a grenade jump at the bottom of this beam and walk all the way to the top. Jump over to the ledge of the left tower. Walk to the end of the ledge and you will find the Catch skull. --------------------------------------
Grunt Birthday Skull Difficulty: Legendary Level: The Arbiter Word: Grunt Birthday Party Effect: Headshots makes enemies explode Status: Confirmed
Progress throughout the level until you get a banshee. As soon as you are in the banshee, fly straight down towards the bottom of the middle structure. You will see two large circular supports and a large connetion between the top of those two supports. In between the supports and the large connection there is enough space to land your Banshee. You will find a circle of dancing grunts, and in the middle of that circle is the Grunt Birthday Party skull. ---------------------
Famine Skull Difficulty: Legendary Level: The Oracle Word: Famine Effect: All found weapons have less ammo Status: Confirmed
After you get off of the slowly decending elevator, you will come to a hallway where you see a handful of dead bodies. Continue into the next room, and you will be on the second floor of a room that has a lot of glass windows. When you enter this room, look to the right, and find the third pane of glass. It should be to the right of a wall that has some flood guts splattered on it. Shoot out this window, and either window directly across the room. If you look below you, you will see a platform that has four tall posts. On the far side of the room there is a column that is right in between the two windows on the far side of the room. Turn on your active camo, and jump to the center platform. Jump on either of the posts on the far side of the platform and jump to the column between the windows. Make another jump through the window you shot out, and make a left. Walk all the way to the end and you'll find four flood elites convulsing on the floor, with the Famine skull in the middle of them. ----------------------------
Envy skull Difficulty: Legendary Level: Delta Halo Word: Envy Effect: Cloak instead of Flashlight, 5 second cloak with 10 second recharge (Cloak lasts longer on different difficulty levels) Status: Confirmed
Progress through the level until you come to an area with a large central stucture that has a multitude of columns. When you first get into this area, you have to go left, and there is a ramp on the left that goes up and then back down. Get on this ramp and continue up the wall until you are on the landing where there will be (or used to be) some plasma turrets. Follow this landing all the way to it's end, and you'll see a door that is blocked off by a large stone. Jump on top of the stone, and jump again to get on a thin ledge. Make sure you're up against the left wall, and grenade jump up to the top of the wall to your left. Once you're on this wall, you'll see that the right wall ends and there is some earth behind it. Jump onto the dirt, and follow the stone wall all the way to the top. When you're on the top of this wall, you can look down towards the center and you should see two cloaked Elites looking towards each other with the Envy skull between them. ------------------------------
Assassins Skull Difficulty: Legendary Level: Regret Word: Assassins Effect: All enemies in game are permanently cloaked, AI cannot see them and so are no help at all. Status: Confirmed
Immediately after the gondola ride following the battle with the hunters, there will be a building with two turrets on it. Enter the building and turn to your left. There will be a box, jump on it. From there jump to the adjacent light fixture, then to the ledge. The ledge leads to the area with the two turrets. Once there use a grenade jump to get onto the roof area, then, using croutch jumps and grenade jumps, follow the right side perimeter of the building. Once you have gone as far as you can go you will find a small grassy area with two cloaked dancing elites and the Assassins skull. --------------------------
Mythic skull Difficulty: Legendary Level: Sacred Icon Word: Mythic Effect: Flood are invincible when driving vehicles Status: Confirmed
There is a semi outdoor area which has the same type of area right next to it. There is a large sentinal in front of each one. Go past this area and down the piston and you'll be in a vary dark and dank flood infested area. There's a stack of 6 or 7 boxes as you enter the room. Use them to jump up to the landing above. There are a handful of alcoves on your right hand side. The skull is in the third alcove, floating above a dead human flood. -----------------------------------
Sputnik skull Difficulty: Legendary Level: Quarantine Zone Word: Sputnik Effect: Anti-gravity physics (Not sure if true: and doesnt let you board friends tanks/wraith) Status: Confirmed
From the start of the level, turn directly around, and you should see a tunnel. Head into the tunnel and go straight until you exit the tunnel. Go straight across the open area, and you'll come across a broken pipe tunnel on your right. Straight in front of you you should see a small ledge running across the wall, above the green pit. Carefully get onto that small ledge and walk all the way to the end of the ledge to find the Sputnik skull. --------------------------------
Fight all the way through the Covenant city until you reach the outdoors. As soon as you are outside, turn right. You will see some Covenant crates next to the rock ledge. Jump from the crate to the rock ledge. Walk up the rock hill and to your right you will see a large red girder. Jump onto the girder and follow it back towards the complex you came from. You will run into an invisible grunt weilding a fuel rod. Kill the grunt, and continue to the end of the girder where you will see the Angry skull floating above a small grav-lift. --------------------------------------
Iron Skull Difficulty: Legendary Level: High Charity Word: Iron Effect: More defense in vehicles Status: Confirmed
When you enter the final (the second) Gravity Lift, look up. A skull will pass through you extemely quickly so you must start holding "X" a bit before you actually pass it to grab hold of it. ---------------------------------
After the outdoor area with all the ghosts and grunts, there is an 'L' shaped room that is seen throughout the level. It is right after the armory room that is full of covenant and human weapons. Grenade jump using a jacked ghost up to the rafters and it's up there. ----------------------------------
Black eye Skull Difficulty: Legendary Level: The Great Journey Word: Black eye Effect: Your shield does not charge normally. To charge your shields you must melee enemies. You can charge your shields into the overcharge range doing this. Status: Confirmed
At the start of the level you have to escort the Sarge who is in a Scarab. Follow him along until you see the huge compound in front of you. Directly above the door that the Sarge blows open with the Scarab is an angled beam. Land your Banshee on this beam and walk to the top of the beam. Look down and to your left and you will see a circular angled wall. Jump onto this wall and walk to the top. Walk straight along the right-hand side of this area. You will have to jump over a small beam in front of you. Continue walking straight until you come to a grassy area. Keep walking up the grassy hill and go until you come to the point where can jump onto the angled support for the tower meets the grass. Jump onto the support and walk up the support. It's a very steep climb, so jumping while you're going up the support speeds up the walk some. At the first landing you will see the Black Eye skull sitting on a glowing white panel on the floor.